CMake - a cross-platform build system generator that creates Makefiles used in C++ projects

CK CK 3788 
Created at  
293 0 0

CMake is a cross-platform build system generator that creates Makefiles (or other build system files like Visual Studio project files) based on a platform-independent configuration file (CMakeLists.txt). A Makefile, on the other hand, is a build system itself, containing specific instructions for a compiler to build an executable or library. Essentially, CMake is a higher-level tool that *generates* Makefiles (or similar), while a Makefile is a lower-level, platform-specific file that *directs* the build process.

CMake is a versatile build system generator commonly used in C++ projects. Below is a simple example of a CMakeLists.txt file for a basic project:

Project Structure

MyProject/
├── CMakeLists.txt
├── src/
│   ├── main.cpp
└── include/
    └── my_header.h

Example: CMakeLists.txt

# Minimum required version of CMake
cmake_minimum_required(VERSION 3.10)

# Project name and version
project(MyProject VERSION 1.0)

# Set C++ standard
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED True)

# Include directories
include_directories(include)

# Add the executable
add_executable(MyProject src/main.cpp)

# Add custom definitions (optional)
add_definitions(-DDEBUG)

# Include optional libraries (example)
# find_package(SomeLibrary REQUIRED)
# target_link_libraries(MyProject SomeLibrary)

Example: src/main.cpp

#include <iostream>

int main() {
    std::cout << "Hello, CMake!" << std::endl;
    return 0;
}

Example: include/my_header.h

// Example header file
#pragma once

void exampleFunction();

Build Steps

  1. Navigate to the project directory:

    cd MyProject
    
  2. Create a build directory:

    mkdir build && cd build
    
  3. Generate build files using CMake:

    cmake ..
    
  4. Compile the project:

    make
    
  5. Run the executable:

    ./MyProject
    

This example sets up a basic project, specifies the C++17 standard, includes header files, and creates an executable. You can expand this setup by adding libraries, dependencies, and tests as needed.

Tags CMake Cross-Compiler Makefile Facebook X
Comments 0
Similar posts
  1. Makefile to automate the build process for C++
    276
  1. Conversation Multi-Agent Chatbot with On-the-Fly Code Execition via Microsoft AutoGen
    293
  2. Getting Started with FAISS: A CentOS 7 Installation Guide
    279
  3. How To Check If Your Printer Is Connected Using C#
    1,025
  4. KMP String Matching Algorithm
    670
  5. How to get process id in C# like windows task manager ?
    867
  6. How to implement switch statement in C# ?
    985
  7. How to implement while loop in C# ?
    1,337
  8. How to delete file ?
    1,188
  9. How to convert integer to text string ?
    696
  10. How to convert text string to integer ?
    608
  11. How to set an certain color as transparent color on bitmap
    508
  12. How to resize and save PNG or Jpeg Image file ?
    629
  13. How to display message box in C#
    1,104
  14. How to convert bitmap image to jpeg image ?
    353
  15. To load image from file
    446
  16. URL Encode, Decode function for MFC
    603
  17. How to load HTML resource on MFC ?
    839
Recently updated
  1. Why 100% SEO Guarantees Better User Engagement and How to Achieve It in Your Service
    27
  2. Why SPF and DKIM Are Essential for Linux Email Servers?
    24
  3. How do I create animated background for Google Meet?
    19,712
  4. MaxMind GeoLite2 vs. DB-IP Lite vs. ip-api.com: Choosing the Right Free IP Geolocation Solution
    217
  5. Meet Valkey: Why Redis Changed Its License, Why Valkey is Better, and How to Use It as a Drop-in Replacement
    85
  6. How Rogue Web Scrapers Are Stealing My Content and Destroying My Server
    153
  7. Array of arguments passed to script in PHP
    85
  8. Invalid Auction Storms in Ad Tech
    93
  9. Building MRC-Compliant Instrumentation in Ad Tech: Implementation Steps and Key Challenges
    198
  10. The Two Clocks of Ad Server Architecture
    63
  11. Frequency Cap Architecture Overview
    509
  12. Collecting Proof-of-Play from 100,000 Screens
    141
  13. Vector Search in Relational Databases (RDBs): Trends & Usage Environments
    280
  14. What is RedisVL?
    105
  15. Designing a Skill Registry Architecture: Minimize Token Usage and Maximize AI Performance
    224
  16. TPU & GPU Cluster Management Tools
    232
  17. The Concept of Scaffolding in AI Agents
    221
  18. Beyond Static Pipelines: Architecting LLM Multi-Agent Systems for Autonomous Workflow Orchestration
    576
  19. AI-DLC vs. AI-SDLC: Model-Centric vs. System-Centric AI Development
    253
  20. Fine-Tuning Open-Weight LLMs: Training, Licensing, and Deploying Custom Models with Ollama
    327
  21. Inside the Next-Generation Streaming Architecture: Ultra-Low Latency, SGAI, and AI Codecs
    197
  22. Machine Learning: Training vs. Ranking
    213
  23. The Continuous Learning Machine: Designing a Loop That Actually Turns
    217
  24. The Next-Gen Low-Latency Standards: LL-HLS & MoQ
    189
  25. Designing a Data Curation System Around a Vector Database
    215
  26. Extracting Context from Live Video: The Architecture Got Simpler When We Stopped Building Features
    229
  27. The New Ad Stack Behind Live Sports Streaming: Inside SGAI, EABN, and the Standards Race to Fix Live Monetization
    649
  28. Designing MLOps Architectures to Handle Seasonal Data Drift in EV Fleet Models
    185
  29. From 15 to 40+ FPS: Accelerating PyTorch Object Detection on Automotive ECUs
    207
  30. Understanding Data Lineage
    252