HLS.js code to reload when user face bufferfull error

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To handle the bufferFullError in HLS.js and reload the player when this error occurs, you can listen for the hlsError event and implement a check to reload or reset the player when the error is related to a buffer full issue.

Here's a sample implementation:

// Create an HLS.js instance
const video = document.getElementById('video'); // Your video element
const hls = new Hls();

if (Hls.isSupported()) {
    hls.loadSource('https://example.com/path/to/your/playlist.m3u8');
    hls.attachMedia(video);

    // Listen for HLS errors
    hls.on(Hls.Events.ERROR, function(event, data) {
        const errorType = data.type;
        const errorDetails = data.details;
        const errorFatal = data.fatal;

        if (errorType === Hls.ErrorTypes.OTHER_ERROR && errorDetails === Hls.ErrorDetails.BUFFER_FULL_ERROR) {
            console.error('Buffer Full Error detected, reloading the player...');
            reloadPlayer();
        }
    });
}

// Function to reload the player
function reloadPlayer() {
    // Destroy the current HLS instance
    hls.destroy();

    // Create a new HLS instance and reload the source
    hls = new Hls();
    hls.loadSource('https://example.com/path/to/your/playlist.m3u8');
    hls.attachMedia(video);
}

Explanation:

  1. Create and Attach HLS.js Instance:
    • Hls() initializes the HLS.js instance.
    • hls.loadSource(url) loads the HLS stream source.
    • hls.attachMedia(video) attaches the video element to the HLS.js instance.
  2. Error Handling:
    • The hls.on(Hls.Events.ERROR, ...) event listener is used to catch errors that occur during playback.
    • The code checks if the error type is OTHER_ERROR and if the error details are BUFFER_FULL_ERROR.
    • If a buffer full error is detected, the reloadPlayer() function is called.
  3. Reload Player:
    • hls.destroy() is used to destroy the current HLS instance, cleaning up resources.
    • A new HLS instance is created, and the source is reloaded.

This approach ensures that the player reloads when a buffer full error occurs, which can help maintain smooth playback for the user.

Tags HLS.js bufferFullError hlsError Facebook X
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